Forbidden Desert

About the Game

When Gamewright launched Forbidden Island in 2010, they had an inkling that they had created a hit game but never to the point that they’d be prompted to make a sequel. Their challenge to designer Matt Leacock was to create a game that would contain familiar elements (cooperative play, modular board), while offering up a completely different in-game experience. In addition, they wanted it to be simultaneously approachable to new players while upping the ante for those who felt they had mastered Forbidden Island. All this resulted in a fresh new game with an innovative set of mechanics, such as an ever-shifting board, individual resource management, and unique method for locating the flying machine parts. Hopefully we’ve achieved our goals and quenched your thirst for adventure!

Contents

  • 49 cards
  • 48 sand markers
  • 24 tiles
  • 6 pawns
  • 6 meter clips
  • 4 flying machine parts
  • 1 flying machine model
  • 1 sand storm meter
  • 1 stand storm meter stand
  • Rules of Play

 

This game is a recipient of the Mensa Select Award.

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